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You be interested in some software I found yesterday called Godot: https://godotengine.org/

It's got a fairly nice GUI and allows you to script events in a scripting language that's like a mix between Python and C++. You can also just use C++. Everything works as part of a "scene-tree". The physics and rendering engines are swappable. I believe it uses SDL2 by default. I'm pretty new at game-dev stuff. Most of my work is in back end web development. I just thought you may find it interesting or helpful.



Hi. Thanks, I've heard about godot, although haven't tried it. For now, I prefer to have more flexibility though.


Totally understandable. I'm personally terrible at C++, so it works for me.




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