If you are using ms as a unit you several orders of magnitudes too slow for many domains.
3d gaming comes to mind, most games have a tight budget of 16ms per frame, and at those speeds 0.1 ms is a real chunk of that. If I am going to download a new module in then try to load it the game shouldn't have to hiccup for that.
3d gaming comes to mind, most games have a tight budget of 16ms per frame, and at those speeds 0.1 ms is a real chunk of that. If I am going to download a new module in then try to load it the game shouldn't have to hiccup for that.