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Ah, ok. That's interesting too!

There's interest in wasm-land about having "non-web embeddings", which wouldn't assume things like JS APIs exist at all.

I think in that sort of world, you could probably find nicer APIs to target than WebGL and WebAudio... however if you don't mind still having a JS interpreted available then it'd probably be easy to build this sort of thing today using Node.



Probably, but they also still need to be runnable in browsers. Besides I doubt I could design better safe portable GL and Audio APIs.

This is just a subset. I'm mainly curious if this would be easier to implement or not. Using Node would be cheating.




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