Game 3 (All you can E.T.) which I just installed is 267.7MB on iOS, for what looks and plays like a flash game. The Android version is 39MB, so they should probably compress their textures or something in the iOS build.
Looks like it was built with minimal playtesting. Took me a couple tries to figure out how to play, for which I had to read the article.
On initial launch the game asks if the user is OK with their data being collected for research, but the 'No thanks' button/label is too tiny and too close to the large 'YES' button. I had meant to choose 'No thanks' but I think I clicked 'YES.
> "On initial launch the game asks if the user is OK with their data being collected for research, but the 'No thanks' button/label is too tiny and too close to the large 'YES' button. I had meant to choose 'No thanks' but I think I clicked 'YES."
Perhaps with more traning, your brain will be better at helping you avoid aggressive 'YES' buttons :)
Looks like it was built with minimal playtesting. Took me a couple tries to figure out how to play, for which I had to read the article.
On initial launch the game asks if the user is OK with their data being collected for research, but the 'No thanks' button/label is too tiny and too close to the large 'YES' button. I had meant to choose 'No thanks' but I think I clicked 'YES.