I really need to add sound to my Android game. [1] It's a board game, which means elaborate sound isn't a normal part of the experience; but it could at least click as you move the stones around. I suspect, as the author says, that most people would turn it off; but it'll contribute to the appearance of a polished game.
I released the paid version last November, for 99¢; so far I've had 8 sales. A month or two ago I released an ad-supported version; it's up to 123 downloads, and has earned 5¢ in ad revenue--most of it in the first day, which makes me think advertisers were experimenting to see if my users would click through.
I never expected vast success--it's a traditional Malagasy game, not a flashy video game--but it'd be nice to get enough to pay back my $25 Market membership. :-)
I would encourage you to implement haptic feedback wherever possible. People still like to know the right thing is happening even if they turn the sound off.
I released the paid version last November, for 99¢; so far I've had 8 sales. A month or two ago I released an ad-supported version; it's up to 123 downloads, and has earned 5¢ in ad revenue--most of it in the first day, which makes me think advertisers were experimenting to see if my users would click through.
I never expected vast success--it's a traditional Malagasy game, not a flashy video game--but it'd be nice to get enough to pay back my $25 Market membership. :-)
[1] http://fanorona.thibault.org/