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The bar for "good enough" can of course be quite high.

If you're hiring people at the very top or with rare skillsets, like building browser engines, building databases or people whose skill is at author/contributor level to relevant technology (for the job in question), you're probably not going to go with the usual process anyway as there is less uncertainty.



Fun fact: Google & other tech giants have poached a lot of game engine designers to optimise datacenters at truly obnoxious salaries, because their fundamental skill is making complex systems of interacting entities run as efficiently as possible. It's causing problems in the games industry because they can't compete.




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