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That game looks cool. Good job!


Yeah but it doesnt seem to be selling and looks like thousands of other games released daily.


Making games is hard and marketing them for the right audience is even harder. Anyone who want ot make make game development their primary job have to take a risk of their game not becoming bestseller. Though in reality 90% of games simply never getting to release at all.

At the same time I think 2 years working with Godot full time is enough to talk about it's strong and weak sides including ecosystem problems that make commercial game development even harder.




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