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Anyone have any tutorials on Godot that they recommend?

I've got a small RPG prototype that runs in the console but would love to give it an actual GUI/sprite graphics.



We have a free tutorial for Godot 4 that takes you from the start to a complete game in about two hours. You can find it here: https://quiver.dev/tutorials/create-your-first-godot-4-game/.

Disclaimer: I'm the founder of the company that produced this course, but the tutorial is free and the custom assets used in the tutorial are liberally licensed.


GD Quest is considered the bog standard right now. It's the W3Schools for Godot.

As someone who is switching to Godot from Unity however, I think the tutorial ecosystem for Godot is a long ways behind.


Most of the tutorials I have seen still exist for Godot 3.X as opposed to 4.X, so it will just take some time is my prediction.


I did one of Heartbeast's courses. Can recommend.

He recently put out one for Godot 4 specifically. https://www.youtube.com/watch?v=M8-JVjtJlIQ


Here is my programming tutorial list on Youtube, it has some Godot tutorials:

https://www.youtube.com/playlist?list=PLwYfcDZR0fFcROLjkiyBW...

A lot of tutorials you'll find will be for Godot 3 so be sure to search for Godot 4 specifically as a filter. Otherwise be willing to take into account that you'll have to figure out how to make the tutorial code work for your version of Godot (which can be an educational experience in and of itself.)


The official docs[0] are definitely the way to go.

[0] https://docs.godotengine.org/en/stable/getting_started/intro...


Nathan from GDQuest was hired to write/improve them

https://godotengine.org/article/we-hired-gdquest-work-manual...

I absolutely recommend GDQuest courses, apart from the Godot engine they have a very clean idea about writing software.


I've done both the official 2D/3D game tutorials in the official documentation, and although the 2D game tutorial wasn't that bad, the 3D tutorial was quite disappointing as a learning experience. It's still not ported to Godot 4, and they use some weird hacky code to achieve some basic gameplay stuff. (And the finished game itself isn't really that interesting...) Even the 2D tutorial leaves something to be desired, since it just dumps heaps of instructions/code at you without explaining you a more general picture first (which wouldn't be a problem for more experienced programmers, but beginners would definitely struggle)

That said... it's still the most comprehensively written Godot tutorial to date, so I recommend at least trying out the 2D tutorial.


gamedev.tv has a godot course updated for 4.0. I haven't gone through that one but their other stuff is really good. Just wait for sale. they usually go down to $10-$15 for a course.




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