Disclaimer: I'm the founder of the company that produced this course, but the tutorial is free and the custom assets used in the tutorial are liberally licensed.
A lot of tutorials you'll find will be for Godot 3 so be sure to search for Godot 4 specifically as a filter. Otherwise be willing to take into account that you'll have to figure out how to make the tutorial code work for your version of Godot (which can be an educational experience in and of itself.)
I've done both the official 2D/3D game tutorials in the official documentation, and although the 2D game tutorial wasn't that bad, the 3D tutorial was quite disappointing as a learning experience. It's still not ported to Godot 4, and they use some weird hacky code to achieve some basic gameplay stuff. (And the finished game itself isn't really that interesting...) Even the 2D tutorial leaves something to be desired, since it just dumps heaps of instructions/code at you without explaining you a more general picture first (which wouldn't be a problem for more experienced programmers, but beginners would definitely struggle)
That said... it's still the most comprehensively written Godot tutorial to date, so I recommend at least trying out the 2D tutorial.
gamedev.tv has a godot course updated for 4.0. I haven't gone through that one but their other stuff is really good. Just wait for sale. they usually go down to $10-$15 for a course.
I've got a small RPG prototype that runs in the console but would love to give it an actual GUI/sprite graphics.