> Not sure how much of this is because of the ADnD vs DnD5 rules or whether Larian has added some tweaks to the DnD5 rules.
That's entirely on D&D 5e rules. Combat with chars under lvl 5 is essentially 1 mechanic per class, and really boring.
Tabletop suffers from exactly the same issue, even if you use all the extra/optional subclasses and backstories. So does Solasta (the other 5e PC game)
That's entirely on D&D 5e rules. Combat with chars under lvl 5 is essentially 1 mechanic per class, and really boring.
Tabletop suffers from exactly the same issue, even if you use all the extra/optional subclasses and backstories. So does Solasta (the other 5e PC game)