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it's anti-player when it is security theatre, which in 95% of cases it is.

When I start a game and I see an Easy Anti-Cheat banner I think to myself "Great now I can be killed by an aimbot while simultaneously hosting a root-kit voluntarily."

Why do you think these systems are advertised like that, at the forefront of the game load? It's so that the developers create a false trust in the playerbase that they're doing their damnedest to prevent cheaters, when the reality is that they paid a small amount of cash to a third party to use a system that does a piss-poor job at everything aside from being a symbol of effort and adding incompatibilities where there shouldn't be.

eac bypassing is trivial to a laymen, that doesn't bode well as a defense against people that have made cheating their hobby.

and to be clear : I use EAC as the example because to me it symbolizes the 'security theatre' side of the effort. Real anti-cheat efforts exist, and those should be applauded. EAC ain't it, but it's the industry standard... worrisome.



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