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This is easily fixable.

I develop using Dev Tools set to mobile and throttled connection. This way mobile-first responsiveness (limited screen-estate) and potential problems with bad connections are first class citizens.

Now, what usually happens is that I signal problems to the product owner and they wave them away. So I might update your third point that sometimes they do test it on their father's old 2010 family PC but it's not of concern to more relevant stakeholders.



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