It seems the blockiness of voxels is the whole point. Applying normal maps to low-res textures doesn’t look good and completely changes the look. Generating high-res textures from the originals makes it even worse.
This voxel approach preserves the aesthetics of the old pixelated (now voxelated) graphics in a much more pleasing way.
This voxel approach preserves the aesthetics of the old pixelated (now voxelated) graphics in a much more pleasing way.