What? Why would my kid need Tap to Pay? That's just setting the user/Google up for a horror story where the watch wearer goes overboard on spending for some lame game with in-app payments...
If you read the the "4" footnote included in your copied section...
> Requires compatible payment card and internet access. Payment cards for supervised users may require a separate paid membership (not included with Fitbit Ace Pass). Payment card memberships or parents may restrict purchases of certain products or from certain retailers. Supports Tap to Pay only.
Tap to pay with spend controls sounds ideal for things like after school snacks/activities and transit. It could also be an easy to way to manage things like allowance digitally?
"Tap to Pay (NFC)4(Coming soon)"
What? Why would my kid need Tap to Pay? That's just setting the user/Google up for a horror story where the watch wearer goes overboard on spending for some lame game with in-app payments...
Or are they expecting adults to use this as well?