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Most of my VR time is in Beat Saber -- I'd have occasional, quite distracting frame drops with a 5600X that have completely gone away with a relatively cheap upgrade to a 5700X3D.

I'd personally argue that smoothing out outlier frametimes is not a small performance bump! As an engineer I care a lot about tail latency for services, and I feel like tail latency ends up being even more critical for high-fidelity gaming experiences like VR.



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