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I'm keen to make a vector game and want something fast. I was excited to read about this thing but when I saw Lottie it made me think that the animations would be quite closed data-wise, whereas the game design I have in mind has dynamic animation that would happen on the fly, or be a mixture of preset animations with elements that react dynamically.

I'm an almost complete code novice so I was wondering if anyone can tell me if this solution would allow animations that are constructed in code rather than just play start to finish etc as a preset thing that can't be easily augmented.






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