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Wondering how google's angle (GLES through D3D) fares in this respect? https://code.google.com/p/angleproject/


Firefox allows you to use switch your WebGL Renderer from default ANGLE to native OpenGL drivers with the webgl.prefer-native-gl about:config parameter.

You can then run the WebGl Conformance Tests[1]. I found that my integrated Intel did better in ANGLE and Nvidia card did better with native drivers. Epic Citadel WebGL also slightly faster with native Nvidia.

[1] https://www.khronos.org/registry/webgl/sdk/tests/webgl-confo...





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