The bonus mini-game for Resident Evil that is unlocked when you complete the game was astounding. You had to get combos to score so it involved getting yourself into the worst possible situation, totally surrounded by zombies before starting your counter-attack. Incredibly suited gameplay to the zombie genre. (I think they released it standalone for the 3DS too).
My Gamecube is packed away, but I still pull out the Bongo accesories to play Donkey Kong: Jungle Beat via Wii backwards-compatibility. This is possibly my favourite game of all time, there's just something magical about getting into the flow state playing a game that you control via bongos and hand-claps.
Here's a video review that agrees with my view that this is a hidden gem that introduced a lot of concepts use later by Nintendo:
Just commenting to say thanks for mentioning the bongos! My house-mates thought I was mad when I bought them as a student, but it quickly turned into a house favourite. I would still recommend them to this day if you can get your hands on them.
Re: flow-state - perhaps the only game where this is possible at any level of intoxication.
My Gamecube is packed away, but I still pull out the Bongo accesories to play Donkey Kong: Jungle Beat via Wii backwards-compatibility. This is possibly my favourite game of all time, there's just something magical about getting into the flow state playing a game that you control via bongos and hand-claps.
Here's a video review that agrees with my view that this is a hidden gem that introduced a lot of concepts use later by Nintendo:
http://www.youtube.com/watch?v=YGi4yd545Ac