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Curious. So Woz had already written these routines and didn't incorporate them into Integer BASIC because "he was primarily interested in writing games, a task for which integers alone were sufficient."

Yet there was customer demand for floating-point and Apple ended up contracting Microsoft's BASIC (which included FP) as Applesoft. Supposedly this was because "Wozniak—the only person who understood Integer BASIC well enough to add floating point features—was busy with the Disk II drive and controller and with Apple DOS, Apple turned to Microsoft."

It's hard for me to imagine that Apple didn't have a single engineer that could incorporate these already-written-by-Woz routines into Woz's Integer BASIC.

Reference: http://en.wikipedia.org/wiki/Applesoft_BASIC



For a while, there never was a disassembly of that Integer BASIC. Woz hand assembled it, and typed it in. When it was done, it got burned to a ROM.


Ah... I'd forgotten about that. I owned an Apple //. I should know better.


Maybe. It's old stuff, and it tends to slip away slow...

I still have one. It's setup to play some old games and I will write programs on it from time to time.

The kids enjoyed it. Grand kids will one day. Maybe...




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